Oh wow, I think I was a little tired when I posted this yesterday. The image you see in the beginning of the gif is NOT my render. It's the actual image. I wrote this on another forum and rewrote a few things when I brought it over here. Not sure that's what anyone thought, but I might as well clarify that right now. My…
nice bike :D the trouble is that you're caught in a no-man's land between a sketch and a render. The highlights that you have on top indicate the latter, but a lot of your marks on the lower half of the bike aren't as accurate or well lit, and on the whole are flattening out the image. To make the image fit more there are…
It all comes down to basic self-image, as does most of human behavior. How self-reliant you are and how you feel about yourself in relationship to others is the foundation, I mean the bedrock, or human behavior. Good self-image gives you confidence in your own abilities and worth. Good self-image allows you to respect…
Curious if you're a traditional artist transitioning or dabbling in digital art? was browsing this board's new entries amongst those requesting critique earlier and noticed a side profile among your images (now missing?) where a 'painterly' style/depiction applied too these studies, for me at least was quite noticeable…
Goal To improve my understanding of non-destructive game asset optimization and topology, I'm modeling a pistol with the intent to work effectively in VR. I like this as a stress test of my current skills, as guns are perhaps the most crucial asset in a visually appealing shooter. VR is notorious for it demanding…
Hi I've been having trouble with the material blending- It doesnt really blend, more of a sharp jump between red, yellow (50% blended), and green. I'm not sure if I just dont have the right settings- is there a way around this? I'm also using toolbag 3.08 rather than 3.04, maybe thats contributing to the problem. You'll…
FYI, I've updated the rules in the OP to help avoid confusion. What was this: Uploaded images must be 1000 pixels or less (wide and/or tall) Has been changed to this: Uploaded images must not exceed 1000 pixels in any dimension Some people thought it meant only one dimension had to be 1000. If you upload an image to…
As others have said, your work is really awesome! However, when I first view your portfolio, those first 3 images are really not that awesome. They look good, don't get me wrong, but no where near the amount of awesome epic stuff you have going on if you actually click there and see the work up close (on the following…
Hello @pixelpatron . This detail was made by projecting images. I did the mapping of the mesh in 3DS Max, I generated the UV template (For those who do not use Max, UV template is a kind of "print" of the space 0-1 of your map) to serve as a reference, I exported to Photoshop and I was adjusting image to try to fit the…
Color looks better but i think it may be a bit to desaturated. Check up some gold image and color sample to see the difference between your color and the image, you don't need to use color from images (i have heard and also thinks that its better to practice picking colors yourself but i also think its good training to get…