Really digging the shapelanguage and proportions. You might wanna try sharpening some of his faciel features so they dont alle end up with the same level of softness
These look really great! I've noticed sometimes hand-painted textures can look too soft and mushy or the colors get muddy, but these are all really well done! :)
Quick update. Started on my floor diffuse maps. At the minute, I'm using soft shade lighting but the speculars etc will look better when the proper lighting is built.
Have you tried just Combining the two objects, doing the soft movement, then Separating them again? You'd lose individual history but it'd be the quickest and easiest way.
I soooo do not like the buttons. Not. Like. Why on earth rounded? It makes everything soft and doughy looking. IMO a waste of assets and space, totally unneeded. grr
Nice sculpt, this clay does wonders eh? I wouldn't recommend buying the white stuff tho(regular sculpty). Stuff is abit harder, and not as soft as the Super Sculpty.
Pissing razorblades I've heard it described. One of the main reasons I've curbed my soda pop intake. Water and tea everyday keeps the kidney stones away!