Did a photogrammetry self-portrait as I had the photo set from an old studio job. - Images processed using Agisoft Photoscan - Basemesh wrapped in Wrap3 - Scan clean up in Zbrush - Texture clean up in Substance Painter - Rendered in Marmoset Toolbag Photogrammetry photos were taken and supplied by Big Ant Studios. More…
I distinctly remember Phantom Ganon's mask/face in the game having the visual impression of an animal skull that had been warped/compressed to fit over a human head, which made it both creepy and memorable. If you want the Phantom Ganon mask to really 'pop' more (for lack of a better word) you need to actually lower the…
Heroin = addicting. WoW = Fun. Not something you ingest that alters your physical being. You want to see addiction head down to a heroin rehab clinic, hang out with some real junkies. You're kid isn't the victim of 1890's marketing: He's the victim of bubble wrap parenting or absent-tee parents. For whatever reason they…
So far I've created 4 materials for the tombs. These were all done in Substance Designer (and a little ZBrush). All these renders are using openGL, not IRay, because I want the images as close to in game as possible, rather than have a bunch of useless beauty shots. 1) First up is the tomb wall.The basic material was done…
This dude is too tall/handsome to play Peter Parker. He's like...6'1. Parker should be more around 5'8, and nerdier. Also, I don't think the series really needed to be rebooted already. Just wrapped up with a different director & great screenplay. Plus, maybe they could kill Kirsten Dunst a 4th one. Anyway...hopefully its…
[ QUOTE ] Max + polycruncher + polyboost + TiM scripts shrink wrap and conform wrap haha, convoluted? [/ QUOTE ] whats that TiM scripts shrink wrap and conform wrap you speak about?
I bought myself those hand displacenment maps that were on sale, and following this tutorial - https://www.youtube.com/watch?v=iV264wpbzBQ&ab_channel=Adamocg - the results have been... crap. If anything, it's just capturing the secondary forms of the mesh. :-\ But I think I've approached it the wrong way anyhow. I'm…
You must be doing something wrong... Skin Wrap was designed for transferring skin weights from one model to another! You should be doing this: 1. Make sure your scene contains the NEW model (not skinned at all) and the OLD model (with Skin modifier) 2. Select the NEW model, apply the Skin Wrap modifier. 3. Click "Add" in…
I bought a G400 and the tracking is crap. I had a lot of issues with the cursor jumping around when it wasn't even moving. I took it back and got the G500 instead. The grip is nice, the DPI switching is handy, and it tracks very well with a laser. My only complaint against it is that the cord is wrapped in nylon, which…