Hey guys! I'm currently working on my character at the moment, and I need some advice on cloth. I've never really sculpted cloth before and it's proving to be very, very difficult. Can anyone offer me any tips as far as cloth goes? Here's the concept I'm working off of:
Hey guys! made this project during Igor Catto´s course at ICS here in Brazil, hope you guys like it. More images at: https://www.artstation.com/artwork/lxoqva
Hello everyone! Here is my project for online course. It's still in rough shape blockout form, so any crits and feedback on main shapes will be highly appreciated :) Hope you'll like it.
Hello, This is a model I'm working on. I've only finished the armor (my mudbox trial ended before I could normal map the body =( I should get it soon though) I really want to improve my skills, so please let me know if you have ANY suggestions / comments ! Thanks Normal Map: Color Map: Spec Map:
Hey :) Working on this Character sculpt, hoping to level up form, anatomy, detailing etc. so any feedback is v. welcome. The plan is to make a hi-res model, fully textured and hopefully I'll 3D Print him. I feel I'm struggling to make the muscles feel more natural and less stiff. Thoughts?
Hey everyone, I started working on this in my spare time, and it would be great to get some feedback at this point before I push forward into the high poly. I'm going to redo the cloak in Marvelous after it's posed, everything is just a block-out at this point. The concept is by David Alvarez. C&C welcome and appreciated!…