Theres a PDF of Gbuffer deferred rendering for Killzone 2 floating about if anyone fancies a look. http://www.develop-conference.com/develo...%20Killzone.pdf
new quote i guess.. 1: When's Mommy coming back? 2: I dont know, Billy. Soon. 1: How soon? 2: Soon. 1: Will she pick me up after school? 2: Probably. And if she doesn't I will. 1: What if you forget? 2: I won't forget. 1: What if you get run over by a truck and get killed? 2: Then Mommy will pick you up.
Hi, We are looking for 3D character model, rigged and animated, for our Unity3D mobile game. - Maximun polygons under 30k - Custom animations between 8-10 animations per character - Required FBX file ready to import into Unity3D - Design aesthetic, preferably Overwatch 2 style but we don't mind any creative input from you.…
I created this in UE5 the buildings were kitbashed from Kitbash3D but I created all my own textures for the windows and nearly everything else. I created all the gifs in UE5 as well as the signage, and so much more. took me about 2 weekends. The scene was based on a description from a book called "And Machines Shall…
Hello. I'd like to present my SR-2 Veresk. Any feedback hugely appreciated. A couple more shots are on my Artstation including wireframe, tricounts etc - https://www.artstation.com/artwork/9E1EER. I would've like to have done more shots but my PC has officially shat the bed.