I recently proposed my capstone project idea to the class for my graduating demo reel. I quickly blocked out my idea for an environment scene that will showcase prop modelling as well as a static mesh of a beast within it, which will all be displayed in UDK. The overall composition here is more or less what I've got in…
I'm trying to learn the ins and outs of Smoothing Groups too so bare with me. This is what I know of them so far..... When applying different smoothing groups the angle is what's affected in the process and not the faces though the face is what you apply the smoothing groups to. Any series of connected faces that share the…
Updates! Still working on this sucker. I have been hacking at the terrain. Here is a quick look at it in udk. Essentially, I have modeled the terrain by hand in maya and I am currently using a vertex paint shader in udk to get the transitions between the rock and dirt. The trees are not mine, my friend was nice enough to…
Sketches of future game elements, tech researches Parallel with location I made some of my tests. Because I need create in future perfect lake near Lucky Peak Dam. And because this location (in game) is very important for me I hope, that I can make this place unique (in case of landscape textures). So I make this bottom of…
We use max at work. Our pipeline lets animators use CAT, Biped, Puppetshop or custom skeleton rigs. For a while we used MotionBuilder and we all loved the added tools it offered but it was too much of a pain jumping in and out of max. A friend of mine who uses Maya was talking about HumanIK and after looking into it,…
Oh yeah in that case that is pretty bad smells of stink. Though I have seen some art tests were they just reply saying for you to figure it out or no reply at all in till you finish it. Also some studios you do not get critiques every day so a lot of it is based on your artistic choices and instincts. So yes critical…
Research Today I've been researching into different league of legends animations: - run ( https://www.youtube.com/watch?v=gKC2w28mvTM - emotes (danceing) (https://www.youtube.com/watch?v=GUZVSDtvTjk) - recalls ( https://www.youtube.com/watch?v=gsqYXyVLR2E ) (https://www.youtube.com/watch?v=YggQdoz2sJI) I have decided to…
Needs: - More whippets and flat caps. - Less of the letter H. But in all seriousness, it feels kind of unfocused at the moment. A lot of the wear and noise feels unnaturally evenly distributed. What caused those odd spatters of paint chips clean through the metal on the telephone box? I'd wager that you'd get some…
thanks everyone, here is the latest chapter in the architecture series. This goes over creating tiling textures in Z-Brush. It specifically shows how I created the hexagonal roof texture that is mentioned in the first chapter. [ame="…