Since Darkwatch is a bit close to doom in consideration to how it felt like it should be fast-phased when played(I was slow), I envisioned it should have big spaces and arena-like treatment from level to level. Just had to put the game's logo, I KNOW! I guess it was just something to feel pumped about.
Hello Beautiful people! This environment made by Stylized Station with the theme "Vikings" I hope you like it. https://www.artstation.com/artwork/48P8aL Here is the concept made by Alexy Krasnikov: https://www.artstation.com/artwork/q1k8e Thank you!
Hey guys! I wanted to share my WIP for my warrior character. I want to continue and make a few armor pieces on him. Maybe a viking-barbarian-esque style. I hope you guys like it. CC would be awesome! Thanks for looking!
Apologies for necroing this thread but I was searching google for tips on sculpting likeness and came across this and I found the discussion intriguing and wanted to add my own thoughts and perhaps restart the discussion. I sculpt characters with a focus on likeness. From my experiences, sculpting women is MUCH more…
@EtotheRic Congrats! Like color and model. Good tale vibe *_* Small feedback: fly particles looks artificial. It aligned same distance. Maybe add more and play with size variation, position of