Like mentioned above, you need to level up your skills a bit. lucky for you the internet is full of sites where you can gather knowledge :smile: Below some stuff that might help: https://magazine.artstation.com/2017/03/game-environment-artist/…
Ok a bit further. Im having a tough time creating the material in Max 2017. In the multitile area of the standard material it seems I have to place a map in the slot. Tiff jpg and targa give me an error: invalid file pattern format when the UDM File Pattern Format is set. The tiffs for example are set to 8bit like they are…
Haha, thank you very much :) Wasn't sure anybody was using the script still... Seems like the download link broke I think I tried it some time ago in Maya 2017 and it worked fine, but haven't gotten my hands on Maya 2018. But I don't see why it wouldn't work. Edit: Please let me know if you need a new download link and…
[ QUOTE ] Just got Back...it was fun... The only thing that really disapointed me was the PRime vs Megatron fight.... I wanted to see the ole laser ax and ball and chain fight [/ QUOTE ] oooooh the Prime and Megs laser axe battle on top of the dam is such a wasted opportunity! When I heard they were filming at Hoover Dam I…
Just in the max(2017) viewport. I have a diffuse texture w/an alpha texture for transparency. I then need to be able to take the entire visibilty of that object that has this material applied to it. But I need to test it in the viewport. And whenever I try to animate the visibility of the object in object properties.....it…
Ok man from what i can see of the texture nothing really looks wrong. But from what i can see ya might have the whole house in that one UV. I would have the roof in its own here is a link for a little maya game UV'ing. http://www.digitaltutors.com/11/training.php?pid=107&autoplay=1 Let me know if ya have any questions dude.
Thanks for comments guys. ripper351 I think that will be rapid rail gun = ) Not sure. But about ammo. This cylindre based on CIWS gun ammo box. here is some photos: http://www.navy.mil/management/photodb/photos/131011-N-UD469-087.JPG http://www.navy.mil/management/photodb/photos/131123-N-PL185-033.JPG So I think should…
I spent most of my time working on the hair material. Did a quick and dirty test to see how it reacts to lighting and camera rotation. I am going to redo all the hair planes and add either a ponytail, long hair, or braids at the back. There also appears to be a bug in 4.17 with dithered opacity which kinda sucks.…
you feel better now Marshkin ? I was actually hoping for a little discussion of it also, they released a few cool games of late which I haven't been able to play since my 360 imploded( like Splinter Cell Conviction) if anyone is interested here is the link which i found using Bing:/…
I think the final bounces are going too fast in your most recent animation. The second bounce should only be a little bit shorter than the first and so on. Also from the looks of your graph it looks like the motion speed of the ball going down is different from the one going up. They should have the same speed(more or…