hi there so working on a sword, just personal project and here is how it came out in texture with substance painter that i'm using. I been looking at many swords both realistic and 3d to help me out. I'm going to see about adding some bump detail on it but just wanted to see about any feedback on what I could to improve…
So my aim was not realistic because he is an anime character but didn't want him to be stylized either. That's because his skin sss is very high and have big eyes. As final render, I think he looks charming.