Yeah, all these texture tricks can look pretty shabby if you go overboard, make 'em subtle. Here's a shot of it overboard, i adjusted some values so you could really see it in effect and i increased the normal tiling so you could see it more: It's a fairly complicated material but i tried to make the setup as visible as i…
I taught a class last semester at the Champlain College of Vermont. I was VERY fortunate to end up with 5 highly motivated students (3 of them got internships this past summer). I often just referred to them as 'guided missiles'. Gave them the assignment, the theory, and let them find their own way around that (often they…
I almost only played online, only did like 5/6 missions in the SP yet, but am more than 30 hours into the online (and only lv31, when I see some legendary level 5 and level 50 I'm thinking there are a lot of cheaters who modified their savgames, but I have to say I'd love to have that bull mount :p ) I really wish there…
1. If the source art is low res to begin with then its going to look low res even when transferred into virtual texture data. 2. When they showed the tools a long time ago all the stamping and stuff was non destructive so changing things could be done without too much work I guess. 3. In the promo builds they probably used…
SE also showed off the FF Type-0 HD remake trailer and FF:E got a new trailer also today. I heard Type-0 was pretty average but haven't tried it myself, but FF:E looks like a lot of fun, hoping it gets localized. [ame=" https://www.youtube.com/watch?v=rU9YT4DdyMo"]??????????????????????TGS2014 Trailer - YouTube[/ame]…
The award winning NVYVE Studios raised the bar on what can be achieved with Unity 5. If nextgen indie AAA had a name it would be p.a.m.e.l.a.. Amplified both by our Color Grading and Motion Blur solution it delivers fantastic visuals and a gorgeous aesthetic inspired by games such as Mass Effect, Deus Ex and Bioshock in a…
PatrickL: ty Alberto: cheers SuPa: oh mans, i so shoulda peeped them necris feet before, that woulda been awsome... gonna try and rework them a bit so awsome ref, cheers man ^^ moof: ^^ MeintevdS: Cheers man ^^ I dig mech designs with pointy tapered feet (ie: zone of the enders) pior: :) Haz: haha, thanks dude, appreciated…
What I find makes Blender much more friendly is setup the UI like a typical app. Use the middle mouse button to click on the edges seperating viewports/button windows etc. So you merge the buttons window at the bottom with the viewport above. Then middle click on one of the borders and choose 'split' then drag the line to…
Please, please, SOMEONE TELL ME YOU'VE PLAYED THE GUNDAM GAME FOR THE PLAYSTATION 3!!!! Holy shit! Me and some friends tried to play this just to see how unbearable it was after reading the reviews, and I seriously almost threw up after about 5 minutes of playing. I seriously got no more than 12-15 FPS the entire time,…
No. . . but now I'm interested. . . Thanks for all the replies guys. I've talked to a few people to try and nail down a little better what the issues were. I work in a small team (5) and I came from a team where I had 5 env artists around me. The main problem is that I was treating the whole team (Char artist, Animator,…