The first one took some time to paint. And it's not even that fully rendered (feet are messy) but I had my fun painting it. :) The second one took about 20 minutes or something. Just a quick blocking of a character.
ah damn, too late to vote then. i'd definitely shoot you 10 - 20 euros. outliner's so been completely integrated into my max environment by now, i wouldn't know how to live without it :)
ok I got the mesh in, but the textures don't display in 3DO and force-refresh gets stuck at 20% before crashing When I try importing the mesh again 3DO crashes and this wierd error shows up:
The new auto retopo tools in zbrush are amazing, you don't have to make a low poly somewhere else... http://www.polycount.com/forum/showpost.php?p=1868327&postcount=20 But for baking, yes, do it else where.
it takes like 20-30 minutes max if you want to do good fur in a modeling package. there is no way that i know of to do this in zbrush, so i recommend decimation master and just doing it in a modeling package
here the price is 20€ lower than normal retail prices still super expensive (the price of a wii game, 50€), but lower than 70€...yeah we have to pay 70€ for a game, that's 100 $CAN, Adam
lol what, Dark Souls 2 Scholar of the First Sin: 50% off £14.99 Dark Souls 2 Scholar of the First Sin Upgrade: 20% off £15.99 Guess I'm gonna hang on for now :poly142:
those square boxes could totally go and he would have like +20 agility. Those things at his waist are totally in his way if you think about him as a real person moving around.
I wish I could still be addicted to a game and play 12 hours a day and just be fully immersed and always knew there was more stuff to do can't play anything for more than 20 minutes nowadays
[ QUOTE ] [ QUOTE ] Jonathan has 107 friends. [/ QUOTE ] HAHA!!! [/ QUOTE ] haha its closer to like 20, most of the people on there are along the lines of colonel sanders, the cast of full house, mr. t, gumby, etc.