Hey guys. Title says it all. This is the game we are working on: http://forums.epicgames.com/showthread.php?t=727833 The thing is, I am having a hard time getting rid of the "unreal" render vibe. The screen shots of the game are within the link. I have tried a few things to make it look more cartoony: 1) Took down the AO…
So once I got everything kind of assembled in Unity, I realized we didn't have a strong cohesive theme. Rather than just roll forward anyway, I decided to rework the theme. The environment wiil be fully abstract -- just a literal 3d game board with all pieces being constructed as if they were real life figurines -- and the…
I'm pretty sure it doesn't gradiate. I'm assuming they are trying to get a handpainted look in the sense of 2d animated films. Where moving objects such as characters are more simply drawn, as they need to be drawn by hand every frame. To make their characters and moving object seem 2d they use cel shading. Whereas the…
MagicSugar: Honestly, are you an ignorant short-sighted child? This is a simple list of some of the most recognizable names in the industry. The ones who build the solid foundation for what we know of the game industry today. You may think, "well, what about all the people who did all that hard work and overtime?" The…