As to your original question, you can either attach all objects to a single mesh and apply unwrapuvw mod and use the rescale elements tool in the UV editor. Or you can leave them all as separate objects and apply a universal unwrap. Just select all objects and apply the unwrap modifier. Then use the same rescale elements…
wow that was a pretty awesome showing. NFS looks ballin, love the burnout series and it loooks like its taking a major que from that. Dead space 2 looks amazing, probably my most anticipated game. wast too much of a fan of the sports/sims/active stuff, pretty boring and nothing mindblowing really. but thats my own personal…
We can't sticky those threads because hardware is being outdated TOO FAST! :poly128: FYI to those unaware. You can search the forums using Google if you're having trouble with the board's search feature. Type:"search term" site:http://boards.polycount.net/ into Google's search bar. I've dropped a blank google/polycount…
Inspired by the spry game coming out. Originally it was supposed to be a print, but never got around to actually printing it. I think it turned out nice thou. Hope you guys like it and feel free to critic anything.
I needed a script other day that would calculate normal maps intensity parameter from a target normal map example and match all the project normal maps to same intensity for more unified look . I asked Chat to hipass normal maps, extract high frequency details and measure each pixel normal deviation from vertical, find a…
Hey! Such a long time since last time I posted here. I'm not dead :wink: I joined a small studio a couple of months ago in my country so I've been busy these last weeks fitting into and seeing the way they work. Well, I took up to learn anatomy after Christmas due to the fact that my knowlodge of it is way limited. I would…
Hi, I have known of the Polycount site for a while now but totally new in terms of posting to the forum. Just a little about me. I am a 26 years old Kiwi from NZ, currently starting out fresh working as a 3D modeler for an animation studio here in Japan (was an illustrator back home). I knew nothing about 3D before I cam…
Microsoft OWNS Halo... Besides it makes ZERO difference, because unless you are licences to put it on iPhone, it won't get anywhere... In fact, I can 100% see this being shut down the second anybody gets wind of it at Microsoft. Remember Halo DS? That started out as a mod project for Goldeneye DS, and they shut that down,…