I would cut the cola bar, the vending machine (if you show such an asset, then it needs to be superb) the garage and the castle. the new altar looks well baked but in general texturing seems to be your biggest weakness, try comparing material definition closer with real materials, on that one everything is very glossy and…
The material setup is easy, I just set material specularity to 20% and diffuse amount to 40% for all- sights, screws and the handle piece itself. The more metallish pieces are set to 5% on reflection amount (blurry reflection type in modo) and the handle part (darker piece) to 1% with 20% fresnel (not sure what's the…
Teejay, i had the exact same problem at first. In my experience it really depends on the camera shot. If you have a full body shot of a walking character, then leaving the global move or master controller where it is and animating the position with the COG or root is a bit better (imo) since you don't have the sliding feet…
First off the model is super wasteful. Make the polys counts! The top of the grip has multiple splits? Why? It doesn't improve silhouette. The axe blade has too many polys as well. They don't add much. Collapse some. Be mindful of your poly usage. The UV map is ok. It's not great. You have things split into multiple pieces…
Alot of great stuff in this thread for you Jordan. I just wanted to pop in real quick and say one thing about your models - While you are still a beginner, one thing you could do to really help your presentation 10 fold is by taking renders of the objects. If you press f9 while in the perspective viewport, you can get a…
i remember some of those paintings... didn't you post some crazy shit a while back? dunno... well anyways, i think u've got the good skillz. what your concepts need are better shapes, the complexity is less important as are the big shapes, and your designs are rather... predictable. i would also suggest less abstract,…
Got him to confess he is only a chatterbot But first he tried to convince me that he is in fact the greek god zeus Me: hi God: Hello. What is your name? Me: lucifer God: How are you, lucifer. Me: it's hot around here God: Do you experience any effects of global warming there? Me: Hell hasn't frozen over, if you know what I…
Girl's console? Please. The Revolution is the only system that has piqued my interest in these last couple of days. The only thing about the Xbox360 and PS3 that impressed me was seeing the Unreal 3 engine in action, which I've already been exposed to. Nintendo is trying something that I don't believe Sony or Microsoft…
Hey guys just popping in to see if there's been any news of the next build, guess not huh :P Any chance of an updated release in the near future with user friendly goodies? While using it this week, and touching on making my own light environments tonight, I'm wishing for better work flow in that area. It would be very…