I am looking for some resource where I can understand what these map do and why we use it maps like height map , normal map , ambient occlusion , curvature map I am using. Substance designer for texturing there lots of maps which I can use but until and unless I know what each map do I can't utilize it will really…
Damn dude, thank you. Made my day. I was hesitant to do get involved in this thread because I didnt' want it to seem like I'm showing who my favourites are here at Polycount. The truth is I think there's a metric shit ton of talent here, but when it comes down to individuals I think are invaluable in their skillset and…
@Eric Chadwick lol, re the translation was not I live with god, its more of a campaign to make people aware of practical solutions for the stresses of life ( not just clever phrases) , like housing etc when young, probably a left leaning political campaign according to the missus I just thought the arm was funny. was on…
It looks like you have some nice 3D fundamentals - I think you have what it takes to get into the industry as a character artist. Your best focus right now based on your portfolio is life drawing and studying anatomy - dive into that headfirst. If you don't really draw, then sculpt the human form from photo reference, and…
Generally this question is asked because HR is supposed to. I mean obviously its good to be passionate about what you do, especially in art, and being passionate does make doing the job more enjoyable/bearable for a great many people. However to take the answer to the question "are you passionate about games" at face…
I must be the only person who felt disappointed with the finale. I didn't like that Jesse didn't have a better pay-off with all he'd been through, and I didn't like that Walt went out on a happy note (though, by the ending I was disliking Walt's character and wanted to see him get his own treatment) - A man who…
yeah, sometimes the camera gets frustrating, but it forces you to use other things other than your eyes, like listen for footsteps and other audio cues ( using the directional mike in the boss battle with "The End" made me feel like a predator stalking his prey) and other gizmos like the life sensor or whatever, it…
I have max 2010 and Vray 2.0 How do I set up a render like the final image in this "walkthrough"? What light settings and materials would I use? https://www.behance.net/gallery/18672899/Walkthrough-3D-Pre-Render-asset-for-2D-games Would the metal parts be assigned their own material? Is AO rendered on a seperate layer and…
Great work so far, man. I know how it is to be working on something for so long that you can't judge what you've got anymore, haha. For me, I don't mind the blown out aspect of the image. Its a stylistic choice conveying heat on a really bright day, its a bit uncomfortable but so is real life. I feel like squinting my eyes…
Heya buddies. After many years of vagabonding and such I finally got my own place in the motherland and I've been desiring a tv for years and nows the time! Problem is I know jack shit about them. Well, I know the basics but I need awesome recommendations from super sexy polycount people. Maybe you techy guys can help me…