i seem to have the same issue when trying to reimport the inputs, it opens the ID texture for a second and then continues to close DDO and the main quixell suite panel
Thanks, restarting the hypershade fixes for a minute then the problem continues. Autodesk hinted at eliminating the hypershade in future versions. There plans to overhaul Maya are good; it takes too long :(
thanks guys :) helps keep me motivated, I will continue to update this thread with changes, hopefully I can eventually turn it into a small scene for my portfolio.
@Sage: Thanks! It is now fixed! @MightyPea: It continues the demo period, without resetting. (I'll PM you an extension, so you can play with the new stuff.)
getting better but can still be greatly improved... and is not worth even close to $70 in its current state imho. stop being greedy and continue improving the model.. ;-)
Changed the color scheme as previously it was too dark for my tastes so lightened the whole thing up and started putting wear on the edges. Will continue texturing away at this. :]
This is legit. The first 2 weeks averaged a pay out of $45,000 to each of the 5 Polycount Pack winners. They'll continue to make money with these items for a while yet.
yeah, i'm also quite glad to see you continue this one, the concept is lovely and the model appears to be keeping the strong stylization intact. keep us updated!
Well, I didn't like the main characters, especially Squall and Irvine and when I got to the point were the characters realized they it was just too stupid to continue.