First time ever using photoshop. December 27th 2004 adobe elements. Second oldest saved skin I have.march 14th 2005 adobe elements(i went under the alias halo and put a lens falre in my name, hah)
argh, it's getting hard to stay focused and go for speed, I've been spending too much time fiddling with this I'm going to focus on something I planned to do this Monday but I didn't get around to, creating speed models that will all go into a single scene. My goal for Monday the 27th is to have a complete alchemists lab
Yes that's true. The black hawk has 3300 polys and even transparent glass ingame, but hl can't handle more than around 2700 polys. We just hat to split the model up and code them together with some tricks you can get a lot out of hl
9.1 overall score @ Gametrailers LD - http://www.gametrailers.com/player/27754.html HD - http://www.gametrailers.com/player/27616.html For me 12-15 hours of gameplay = rental.
Hey all, thanks for the comments!! glad most poeple liked it, there still could be tweaks to eveything.. but then i'll never get any sleep or move on from this scene ;p so here are some specs if any one was wondering 27,451 triangles 5 - 1024x1024 1 - 1024x512 2 - 1024x256 4 - 512x512 1- 512x64 1 - 128x256 1 - 1024x256…
[ QUOTE ] It's going to be £149 in the UK. That's pounds, not dollars. £149 comes out to $279 U.S [/ QUOTE ] So that's where you got $280? You just converted the rumored UK launch price into USD? It doesn't really work that way. If you compare any console's Euro launch price (Xbox, Xbox 360, PS2, PS3, etc.) to the US…
I've got to second what people are saying here. Take it easy with what you're trying to do. With the number of maps that you were initially considering per character, you could very easily end up with 9 - 18 maps at 2048 for each. Now consider in a shooter there may be up to 15 players visible at moderately close range.…
I really enjoyed this movie, easily my favorate movie I've seen this year. I was a fan of the novel, but not as hardcore as my brother. He reads the thing every couple of months and he left the theatre dissappointed, too much material cut out. He's gonna wait to see it again to see if he doesn't like it enough to give me…
there was a thread at 27th of February at the imaginefx forums covering the intuos4 with pictures and stuff, but it has since been removed. They hinted at a preview in that magazine, so I assume its right around the corner. Personally I expect a may release.