Japhir : Yes I did the other too and I'm a man Kovac : Yes, to the end they must be together. I'll do some modification to the end because I have a third character to do. You can see this next on this link. And yes I learned a lot with those characters, It's new for me. Sectaurs : Then I added this two pictures in…
Hey FelixL, thanks for that feedback! I'll see if I can add a few more polys to get the waviness out. It's weird, some of that only shows up in Marmoset and not at all in Maya. I don't know if I'll add/change any of the stylistic stuff because I did make some of those changes on purpose, like the wider lights on the chest.…
Well, this isn't too fancy but it's my Dad's burger recipe: 1lb of ground beef (I prefer Angus) 1 packet of dry onion soup mix 1 egg bread crumbs mix the egg, soup mix and beef together. If the mixture won't form into patties add bread crumbs to add some structural support. Finally, form into patties and grill, will make 4…
TY for the link. Normals were baked in xnormal. For whatever reason, I googled substance designer, and saw that it was on sale in steam with 10 mins remaining. I bought it. I know the basics of texturing. The last thing I did in photoshop was a character that took SOOOO long, so I was looking for a way to speed up the…
I bought it but I find it too clunky and slow to use as intended (start to finish in ddo for example). ddo is awesome to quickly generate high quality masks, and ndo to add normal map details mostly in hard surface. I just get the generated masks and work from there in Photoshop. Maybe I'm not used to it yet. I still use…
Hey everyone! I was going to add in some pipes however in a lot photos I looked up they are mainly located on the back of the unit so I decided to not model them only because this air conditioner cannot be viewed from the back. didn't want to waste geometry. I did however add a power disconnect switch to the left hand side…
O.O.....I soo wish to drool over this news and cant wait to see the upgrade. :) In the Add: Is there going to be a log for SDKs? Where people can upload and have others modify their model, texture and display? Or that Add is going to be only on the forums..Like what polyhertz did. It was a good peer-to-peer learning and…
Everything looks amazing to me. Did you use Nurbs to do the scope or just polies with lots of support edges? Also how did you cut such perfect holes in your foregrip? I usually add a ton of geometry to form a punch where I extrude to the other side and then delete faces and merge verts but then I have to go back and delete…
I wasn't worried about the design aspects of "this can't exist in real life" since the examples I was given were of object entrances that also couldn't really exist and had "physics" issues, since this is a fantasy piece. That said I did originally hope to add supports, but of course, ran out of polycount (I actually did…
Based on the texture you did, it makes it seem as if the axe has been used for a long time, but the red is too vibrant, as if it was brand new. The large patch of exposed metal where the handle goes through, seems to be out of place. There could be some light scratches, but not over exaggerated like you have. Also add some…