I'm having some serious issues getting the anatomy of the connection point down. He needs to be able to stand on his hind legs as a bi-pedal creature as well as being a quadruped. Any suggestions??
created Leopard basic walk cycle to understand creature body mechanics & behaviour still lots of fixes left. http://www.youtube.com/watch?v=WtzodPKT3dY let me know your thoughts.
I don't know - the creature sculpt I'm working on is still nice and smooth in both sculpting and moving around in the viewport, and Blender says it's on 44 million quads.
Quick sketch piece..otter creature i'm not sure about it loool Modeling with maya and zbrush, textures with zbrush and photoshop and rendered with mentalray for Maya. composed in Photoshop
Recorded the progress of the creature in the fluid thing. Want to do more of these. Would you folks be interested in seeing demos of my process like this? [vv]54748531[/vv]
"AAAAAAAaaaaaaaawwwwwwwww!" thats the coolest mod ive ever seen for minecraft. check out the detailed descriptions of all the new creatures. http://www.minecraftforum.net/viewtopic.php?t=86929
Looks really good, but makes me think of the creature in Pan's Labyrinth. The horns will definitely help with the silhouette. Keep up the good work though. Uploaded with ImageShack.us
I tried the velociraptor claws: the creature looks more grounded and tough like that :) Thank you for your suggestion Luxxo! My progress on the sculpt so far