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Re: Fallout 3 Art Test
Reply by
[HP]
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Oct 2009
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3D Art Showcase & Critiques
Damn, too late... :( I totality agree with Junkie_XL comment tho, highpoly normal maps ftw.
Re: Max or Maya?
Reply by
pior
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Mar 2009
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General Discussion
need highpoly mechanical modelling? Max need animation ? Maya That was easy :P Also, tech talk.
Re: [WIP] - UE4 - Female Samurai
Reply by
AndresCasta
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Mar 2021
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3D Art Showcase & Critiques
Katana HighPoly done in Maya and Zbrush, if you have any questions feel free to ask :D
2 results
Re: [WIP] Borderlands 3 Shield Fan-art
Reply by
R4DSUN
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Nov 2019
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3D Art Showcase & Critiques
Hi yall, Just a minor update, with the mid poly finished. A quick view of the highpoly Now on to ZBrush!
Re: Sketchbook: Ben Bolton
Reply by
Amsterdam Hilton Hotel
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Nov 2019
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Featured Artwork
new gif of old work, showing parametric modeling advantages in going from highpoly to lowpoly quickly
2 results
Re: Homrighausen: Game Art Thread
Reply by
homrighausen3d
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Sep 2014
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3D Art Showcase & Critiques
My most recent finished model! It's only highpoly but was fun (:. It is a Russian speaker called Radiotechnika S9.
6 results
Re: BC-16 Fictional Western Assault rifle
Reply by
ComradeDispenser
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Aug 2016
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3D Art Showcase & Critiques
would be really nice design-wise if not for that completely misplaced safety that aside, highpoly looks really good.
4 results
Re: [Dota 2] Silly Dragon courier project
Reply by
Tvidotto
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Jul 2012
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3D Art Showcase & Critiques
starting the highpoly with the help of a friend as i changed a lot i will need to rework the low poly to fit
Re: 3Daily - Devon Hartman
Reply by
devon_j_hartman
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Mar 2017
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Contests & Challenges Archives
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3Daily 2017
2/22 Hand gun concepting practice ~5 hrs of incorporating proboolean into my workflow for highpoly
Re: Physically based Bus (Unreal Engine 4)
Reply by
Noren
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May 2014
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3D Art Showcase & Critiques
I think that's a good idea. Try to do a wheel to the best of your abilities. Proper highpoly first.
3 results
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