I've made some terrain materials I'm kind of happy with the grass but think I will redo the dirt after I have gone out reference gathering again soon. I managed to make an okay texture for the cliff-esque place which I have used to create a tileset for the area behind the spawn position/camera position. Because the tiling…
costum rig i know you can use bone tools, but editting every boon seperate is very slow i tried it with 3 bones and took alot of time but i dont think the scale affects my rig so i ll leave it for now and hope i dont get problems later the weird thing is that i know somme bones are scaled but they show scale 100 in…
got it working with 1 monitor so far, need to get another vid card, got a nvidia 260 in there now, don't think I got much room for another one might even have to bump up the power supply.. :D but here's my first pic, so far loving it. damn i need to clean and dust off my desk. :D
check it if you like :) Comments and feedback are welcome! http://steamcommunity.com/sharedfiles/filedetails/?id=260044654&searchtext= the video is a bit crappy will update this when i come home :)
.. one last comment before I head to sleep: Communism as a theory and ideal works just about as well as any pure theory. In groups of about up to a few hundred you can hold it together, but at a certain critical mass of humans, our less than idealistic traits come to light and tend to trash the ideal system into something…
Thanks everybody. ScudzAlmighty - You're right, im using the normal plus the occlusion map for the "texture" to do a lot of the work. *I really am not sure how to texture this!* also i threw in a maya cloth texture in the specular attribute, which you can see in the bust. Oniram - you're right. i added a few cameras with…
i7's just came out just after I finished building my system, that sort of sucked. Small article on i7's here. Discussion about gaming performance of i7's here. Personally I wouldn't trust the new i7's yet, it's not an Intel proven architechture as it is radically different than all it's predecessors. If you want a pc now…
Hey there , Most things on him looks good , relations are a bit strange + you could give face much more depth and for a strong man could use bigger/massive jaw with jaw angle close to 90 degree maybe less protruding Front to side view contrast thin to wide , I think you should pick one of it and fix the other , its like…