In UDK making a texture atlas for multiple objects is a waste of time. Unreal engine counts each separate object as another drawcall, sometimes called a section. The renderer pauses every time it goes to draw another section. It does not matter if objects are sharing a shader or textures. This means that there's absolutely…
I've been acclimating myself to the forums here at Polycount and I have to say, I notice a pattern in the folks who post more than every few weeks tend to improve a lot more/faster...I think I'll start doing dailies myself starting around 5PM today. They won't be really FOR anything..more along the lines of just practicing…
It depends. If you're making a relatively small environment it probably makes no difference. If you're making a large world with lots of stuff in it then you're usually best to use smaller maps as that will tend to fit with streaming a bit better - for consoles I'd recommend avoiding maps bigger than 1024square due to…
Next-Gen has spilled over into other things. I've heard politicians talk about Next Gen health care and someone on the radio was talking about the Next Gen of light rail in our area. It doesn't matter whats it's being used for its officially over used, but I think this is just the tip of the Next Gen iceberg. We just need…
i just played for a bit after they finally fixed the server issues. it was a real letdown. i was hping this game would be fun when i saw it a year or so ago. its totally unbalanced. 5 or 6 shots from a tank to kill a guy, but if youre on foot, some douchebag who paid 5 bucks for his upgraded weapon/items can kill you with…
The fact that it's a yearly release cycle means that a new version has to get out the door when time is up, even with known bugs. I know there were at least two bugs that I personally reported, and one part of the maxScript docs that are just plain wrong, that did not get fixed for the release, but they could be considered…
notman: if that were to happen, there would have to be a poly limit or sommat to keep the filesizes down for easy streaming- also imagine the amount of man hours spent sifting through the legit buildings from the giant dildoes? I think the ideal set up would be to have pre made models that you can plonk onto the map- at…
This episode was bitter sweet and left a sinking feeling in my stomach. The episode as a whole was a fantastic if not an exceptional wrap up to the season and quite possibly the series as well, which would be a shame and plain criminal! To quote Jesse Jackson, I'm going to "Keep hope alive" that the powers that be decide…
I used other peoples pixels service. http://otherpeoplespixels.com/pricing I really dig it. kinda pricey (25/mo for video package) but incredibly easy to use, very classy looking, and super easy to update. even with video stuff, they give you converters that convert pretty much any video type and uploads it to the site. I…
You have more options than just loosening an edge. You can also double bevel, so that you have two tight edges for a strong angle, which is what the concept appears to have in places. The white areas also look pretty clean, just a perfect spot for some blackened streaks from orbit reentry or meteor scar impact streaks.