Does anybody know a way of adding some depth to my mesh painting- for the normal I have the normal of the planks going into A of a Lerp, the plaster going into B and the vertex mapping into the Alpha. Which works great for the painting and getting it in place. But when there is an edge between the plaster and the wood on…
The general idea we try to follow is: a) shelling and gameplay design in BSP b) finished level is as close to 100% meshes as is reasonable You can sometimes leave BSP in for flat floors or walls but it's almost always preferable to replace those with meshes as well for better lighting and material options (i.e. vertex…
Really nice, careful with that dirt though. It makes sense to have dirt on a machine that does excavation or is on a building site or something, but not sure how dirty a tree cutting machine would get. It also looks too uniform - In the concept it looks more localized towards the cutting 'arm' and the legs. It'd be pretty…
What reference did you use? Can you post your style sheet? Your friend is right, it looks nothing like a church and everything like a hospital. What exactly is cyberpunk about it? You are missing 2 huge clues in that A, it's a church and B, it's cyberpunk. Right now, it's just a really boring and dull building. Your…
A. you need to make sure you offset your uvs EXACTLY one unit, if you do .999 or something it wont line up correctly. B. Triangulation can be an issue. You may need to triangulate your mesh and make sure both sides have the exact same topology before baking. You can run into problems if your "invisible edges" aren't…
I think you may have mis-read my post, as I've come to the same basic conclusions as you have. A. The 560Ti, 660Ti, etc cards are much better value for money(I just used different math to show it). Even easier is to simply look at the passmark value chart: http://www.videocardbenchmark.net/gpu_value.html B. Differences in…
Your modeling is great, very clean edge flow as well :) You can do a lot more with the texturing still. At the moment the metal pattern looks very even all over. As Brian suggested add some gradients. Have a look at how metal gets worn down in real-life. If you have Substance painter you could play around with smart…
i7's just came out just after I finished building my system, that sort of sucked. Small article on i7's here. Discussion about gaming performance of i7's here. Personally I wouldn't trust the new i7's yet, it's not an Intel proven architechture as it is radically different than all it's predecessors. If you want a pc now…
hey pior, this is the adapter for the old (white) macbooks, like i got one - http://store.apple.com/us/product/M9321G/B and this one is apparently for the new "unibody" ones - http://store.apple.com/us/product/MB570Z/A?fnode=MTY1NDA3Ng&mco=MjE2Nzk5MA so connecting a DVI beamer would be no sweat at all no matter which model…
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