@taffy284 Thanks! For the belt I: - extracted a loop out of the body mesh, - deleted everything but the front facing polys - zremeshed until I had a low and even ring - panel looped it The great thing about this is that zbrush creates polygroups along with the extrude. This gives you - the option to crease along said…
The biggest misconception here (coming from your friend) is to assume that Junior artists are somehow expected to be lesser skilled. That's the completely wrong way to look at it. Juniors are just that : juniors. As in : they haven't had enough practical inhouse or self-driven experience to be exepected to operate at a…
Happy Thanksgiving polycounters. Thanks all you guys for the helpful crits and solutions. It helps me re-look at the concept with a different focus. @ Alberto Rdgz: You've got a good point. It's so obvious they should be bigger too, how did that slip by my eyes? :) @ Ex-Ray: I was aware of silhouettes, but this talk of…
They've had a lot of human gore that weren't due to Zombies, I think AMC is pretty cool about it.. Also, I'm not 100% sure, but to me the very first scene with the little girl zombie getting shot in the head set the bar and it seemed as though they did it to show us this. When they were comfortable in the Prison is when…
@gsokol- I'm glad you pointed that out the lumpiness in the textures, I was also thinking about that when I took those shots. Alot of my roughness maps for everything were pretty grey, so the wet look was easy to take care of after I brightened them. As for the rugs, that was a good idea to wonk it up a bit. I rebaked the…
We should start a new independent game development organization with radically different revenue models and say goodbye to the publishers anyway. We used to need them. Before the internet. We don't need them anymore. They need us. Walk away. Change the industry, entirely. You don't need anything but a link to distribute…
Hey Mannygill99, good to see people showing their game ideas! My feedback first and foremost would be, since you're after an opinion on your game, to create some kind of Game Design Document in Word or OpenOffice. This doesn't have to be too long, and can have pictures. If you have a document that outlines the rules of the…
Sorry man, we did kinda hijack your thread. :( 1) Lighting seems decent enough. Basically it's just good ol' dynamic shadows and light environments, right? Lightmaps really aren't an issue so I don't see much room for improvment. 2) Your scene could possibly use some colour. Try some ancient, faded paint. Theres plent of…
I would double check with a doctor to see if those supplements are doing anything for you. What @Grimwolf pointed out is true, most are snake oil however some can be immensely helpful if you are deficient. For myself, I was having trouble focusing and very lethargic a couple of years ago, turns out I was anemic and iron…
I'm really curious to see the scene with light reworked :) Also, do you already know which props you will be adding to the scene? I am doing some considerations to myself given what I see in the scene(please feel free to ignore this if that's not what you are aiming for). To me it looks like a recently plundered and razed…