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Re: Character Project
Reply by
AlexanderK
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Nov 2014
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3D Art Showcase & Critiques
Ahh I'll definately do that! Thanks for pointing it out. I have Mudbox but I haven't really worked with it that much.
3 results
Re: Low Poly Army man
Reply by
Mike Yevin
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Feb 2011
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3D Art Showcase & Critiques
as tea asid, the character needs a bit more of a defining silhouette. also i think the pecks look too high
2 results
Re: Tron Legacy Trailer
Reply by
System
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Mar 2010
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General Discussion
Hell yeah! The new trailer looks awesome despite being a big fan of the original, this is definately cinema worthy :poly142:
Re: School Assignment - Character
Reply by
Wiktor
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Dec 2010
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3D Art Showcase & Critiques
Thank you very much! :) That's great advice! I had totally forgoten about that. Cheers, I'll definately do that.
Re: [WIP] AK-47
Reply by
Kitteh
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Nov 2010
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3D Art Showcase & Critiques
All your furniture looks kind of amorphous/blobby. You need more control edges to define the shape better.
Re: [Riot Art Contest] - Rengar - The Golden Years
Reply by
dreadleft
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Oct 2014
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Contests & Challenges Archives
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Riot Art Contest
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Riot Art Contest - Character Art
interesting design ideas. but i don't know about wings. I think it's defining element of champion named Kayle
2 results
Re: Custom Rotation Unit = Possible?
Reply by
BradleyWascher
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Nov 2011
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Unreal Engine
yeah i was talking about the default rotation, just seems weird that you can't define the rotation you want
2 results
Re: Diablo 3
Reply by
eld
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May 2012
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General Discussion
Did you start playing at launch or somewhere a day later?, day 1 was the worst, it's definately cooled down now.
54 results
Re: 3d Bust on my free time
Reply by
Tw17ch
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Jan 2014
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3D Art Showcase & Critiques
Thanks Beserk, yea there is still plenty I want to do with him. so definately some scars and trophy pieces :)
Re: ikarus' Drone Buggy
Reply by
ikarus
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Dec 2013
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3D Art Showcase & Critiques
@genwu, that is a problem i encounter a lot, what should i do ? how do i define the materials better ?
2 results
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