Just wanted to add my own experience with this issue: I'm still in the process of finding out best practices in regard to this issue and will keep this post updated when I find out new things. Btw, the official term for this problem is "Shadow Terminator Atrifact". --- Adding sub-division level in Marmoset This solution is…
You have some great work on your artstation but if I may, The one thing that is letting you down is the lighting on your render. Take for example the Piano it doesn't look like it doesn't have any spec or gloss and looks really washed out. As for the weapon I have used it also I think the plastic grips are a little harsh…
Finally getting around to work on this. Got busy during the comp, but I definitely want to finish it up and move on. He is, of course, a futuristic Duck King. First we have the hi-poly in its current state. Still have several things to refine and finish, but looking to get it done this weekend. Screenshot out of Mudbox.…
Hi, after I did a realative simple blockout of a car some month ago I reused it as a size reference for another model. As this other model came to some creativity hold. I worked a little bit on the car again. At the moment the model is still low poly (~20k polys without the tires) but I looking forward to make it my first…
Sorry for not getting back to you, especially after you posted your unlit/lit modes. I was in my final crunch weeks so I was pretty busy. Thanks again for posting those images, they gave some great insight. Looking at your recent image, I've listed 3 main points. Your sky needs to be brighter so you can silhouette the…
I've come to the point where lighting bakes are annoying me enough to build another cheap box to help my main rig with the Lightmass times. The cheapest 8 core CPUs right now are AMD FX, and while these are generally poorly performing they might be OK for Lightmass when the price/performance ratio is considered. The last…
hi soooo i wanted to get some advice for the textures for this.. i havent really textured before and its all quite un-intuitive for me somehow but yeah without further ado... all i basically did so far is did a multiply layer over the ao baked map, then for the face area i seperated the faceplate so i could apply different…
The Challenge _______________ Create a device that can be used in a combat situation similar to an IED, Grenade or Land Mine. __________________ Rules: Mini Challenge will end in one Week. (8/4) Device must be placed or volleyed by hand; not used as ammunition of a larger device. IE: Grenade launcher. It may be of…
This project was started a couple of years ago but stopped due to lack of experience. Then I tried to recreate everything from scratch during the Artstation challenge, but again, I wasn't able to finish it due to personal circumstances. Now I finished my previous project and decided to finally complete this environment.…
Your scene does not seem to capture very good reflections from those lights, it's seems brightened up through auto exposure and post processing.Especially those red lights, do not reflect to the panels right next to them. The bloom is a bit high as well.Is that an emissive material?You should make that a static light. Is…