Agreed. But to clarify a couple of things: Modular simply means that you can assemble a bigger object from smaller, often repeating or exchangeable meshes. Your road bits are still modular, and you wouldn't tile the texure, but repeat/switch your meshes. If you want a basic setup for a freely tiling texture (so not in…
It's 9.0, I managed to get the keys after a lot of refreshing :) I really like it, it's nice not having PS use up 4gb of my memory straight away when I load up a file over 100mb. Will probably keep using this over my student copy of CS5. The interface has evolved a bit in the newer versions, but CS2 is still very workable.…
My first texture with zbrush ( it's very difficult to understand how work this soft with this crazy interface). Render to UDK with my VertexBlend Material Red Channel: Add/Remove Paint. Green Channel: Add/Remove Cracks. Blue Channel: Increase/Decrease Hardness edges of the paint. Alpha Channel: Add/Remove Moss. (cracks are…
3D coat has sort of a wonky interface, could never get used to it, but some say they prefer its texturing to substance painter. Try the demo and some tutorials and see if it clicks. Zbrushcore is a bit dubious as far as value imo, but you still get dynamesh and the basic sculpting tools. That along with substance painter 2…
Good luck finding a Wifi motherboard. They're nearly non-existent. Get a PCI wireless card instead. If I were you, I'd loose the 60GB SSDs and opt for other high-end components. Get a new PSU, a 1 TB HDD, and a high end GPU. SSDs are just not cost effective enough to completely replace mechanical drives. @haiddasalami No…
I was in the same situation recently. I was working on 3 projects and needed to switch between them because of the relative textures. The best thing to do is to use maxScript to set the project folder and sub folders. When you set the project folder through the interface it creates all the extra folders you don't need. But…
Yeah you received great advice already. You would break up your character depending on the resolution needed and as has been said the functions required ie. are you switching costumes in an interface that requires a naked version of the model? How close will the camera get in game? For general use I'd break the model into…
Hi I saw your Posted Images .. and would like to give life to your artwork ideas with my Illustrations . Am an experienced Graphic Designer with past work in Iphone , Android , Windows and Other Graphics or Application User Interface Designing + Game graphics . Lets Discuss all this in more details to show you more same…
There is also Meshroom from alicevision with a node based interface, its also open source and available for free. https://alicevision.github.io/ Review https://scanbox.xyz/blog/alicevision-opensource-photogrammetry/ overview video https://www.youtube.com/watch?v=v_O6tYKQEBA There are no binaries up yet so for those that…
For painting, go with Art Rage. http://www.artrage.com/ Even the highest priced package comes in well under the cheapest version of photoshop and it doesn't come with all the bloat and BS photoshop does. Great interface too, but it really depends on what you plan to use it for. If you're hacking apart photos, tossing lens…