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Re: AKS-74U
Reply by
gilesruscoe
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Apr 2012
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3D Art Showcase & Critiques
Nice highpoly man! Textures should look great if your fonv thread is anything to go by.
Re: xNormal Baking Issue
Reply by
EarthQuake
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Aug 2014
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Technical Talk
Make sure the scale and position for the low and highpoly match perfectly, check in the xn 3d viewer.
Re: Server Room WIP
Reply by
brandoom
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Dec 2009
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3D Art Showcase & Critiques
Razorb has some mad skill :) The images in the first post are highpoly renders from Max.
3 results
Re: Characters- Father, Daughter, Robot
Reply by
taglol
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Mar 2014
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3D Art Showcase & Critiques
Just polypaint it and bake the highpoly's vertex-colors in xNormal. Works like a charm! No need for unwrapping.
2 results
Re: Norms Issues in 3Ds max 2012
Reply by
EarthQuake
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Jun 2011
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Technical Talk
This looks like the highpoly area on question was simply hidden or not selected in the list of objects to trace from.
Re: [Maya] Workflow High Poly to Low Poly (Hard Surface)
Reply by
cromadbomber
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Oct 2017
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Technical Talk
I use creasing with Zbrush. This way lowpoly is my highpoly aswel. No need to remove anything.
2 results
Re: How do these normals look?
Reply by
Popolo
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Jan 2013
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3D Art Showcase & Critiques
It kinda looks like you baked the smooth preview in maya without converting it to a proper highpoly.
Re: Baking Problems
Reply by
respawnrt
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Dec 2014
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Adobe Substance
Maybe the cage is intersecting the highpoly, have you tried pushing it a bit more see if they disappear ?
Re: Fort Gate [UE4]
Reply by
felipealves
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Apr 2015
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3D Art Showcase & Critiques
It seems promising! Would be awesome if you make it hand painted after finish your highpoly (:
Re: Optiniums works
Reply by
Nuclear Angel
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Feb 2015
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3D Art Showcase & Critiques
Super sexy Venom! How do you render your highpoly sculpt? Because it is great.
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