And no where have I blamed DotaCinema for that. It's been mentioned that the problem is with Valve. Discussing DotaCinema and favoritism in the same breath isn't blaming them, it's citing them. Thanks for this post. This is definitely some interesting insight.
update: changed the direction of the Ts and added worn stickers. I tried an emissive on the Ts but the metal frame of the gun is so reflective I had a lot of trouble making the orange glow and not have the frame washing out all the detail.
Lovely atmosphere and colours! The way the surgeon's hands enter the frame feels a bit awkward to me though. It's how close together they seem, and how straight. Makes it look like they're doing their best to consciously stay out of the frame.
I've been focusing on the on the details in the frame. all ready for a low poly, I'm excited to get on to start baking and texturing. I might be scoping back to just doing the door and frame. Depends on how the next few weeks go.
I did a quick paint over with some more lens flares created by the fire. I hope it helps. As a rule you can use a diferent lens flare effect depending from what material it comes from. :poly124:
Hmm that should have worked that's strange. Did you use save for web? I don't use the legacy frame mode, i only ever use video layers, where you have to manually pad out frames.
The way they're showing this after 1:11 is that you dont really need an "actual" simulation. If i was to do this i would simply frame x and finish the whole thing at frame y with a play at the transparency settings. and what's DMM ?
nah, he aint dead. there's no obituary or comments from the family, etc.. and there would not be photos of the explosion nearly frame by frame. and look a the language. it all says 'presumably dead'.. and there's no body recovered, yadda yadda yadda.. remember it's a soap opera.
id call this more bubbling and flaking/peeling paint :) the bubbles would be a fairly easy normal/height detail, but the flaking paint is maybe a little bit more complex. Should be easy enough to find more info on with the right terms though.
The photo shows the same subject shot with the same framing but different focal length/lenses. 19mm being the wide angle end and 350mm being long telephoto. The camera is moved progressively further back for each shot starting at 19 and going up to 350mm. Moving the camera further away means the perspective gets more…