Well, I've suspected something like that - they're a bit confusing from the beginning, and i probably need to make some more informal introduction into these tools. Let me then introduce myself first: my name is Alexander "Joss" Khalyavin, i'm Maya tech artist/developer with ~16 years of Maya experience. Autodesk Maya…
^^ 100% in agreement on the process this sort of thing takes ages and you need to iterate - more time here == less time fixing mistakes for that example I'd want the smallest granularity to represent something along the lines of a house rather than a door/window/wall section etc. that could be actor/level…