This looks really cool! The fringe especially reads really nice. For the main part of the hair, you could use some cards with a really thick textures, like an almost solid white alpha to help fill the gaps as, just now, it looks like you can see right into the scalp The shaved section is reading a bit patchy.…
carlo_c: they're a fair time commitment, tbh... I think it could be why more people don't do them. They range between a month and 3-4 months. Goblin guy took about a month. Busts just don't take as long as full maquettes. Lucien was about 3. Hyena guy was a bit more than 2. pior: thanks! Yeah, I do have the dremmel and the…
The way the demo real was put together works great! I noticed you fancy yourself as an animator, and you show a range of animations, which is good, however there is a wide range from good to not so hot animation being pimped off. Always show em your best, and nothing less. If you are applying for animation jobs I think you…
4 productive hours is a value backed by science if you want to look into that. However, forcing a routine requires an element of self-punishment. The people who successfully studied something 8+ hours a day did not force themselves. That would cause complete mental exhaustion, the same as for any other human being.…
From yr own comment above it's no mystery that you don't have a job. Look with your eyes! As my Dad was fond of saying. You are in artstation where the best weapon smiths in the world have their work on display. Vary your subject by modelling old to futuristic weapons. Check out Lone Wolf:…
Hi Guys, I have been working on a greeble generator for Unity and Blender, here is the Unity version, available in the assestore. https://www.youtube.com/watch?v=s5-dhTqoaxA&t=3s What It Does: Two-Layer System:
The tool generates details in two layers: the First Layer creates the base greebles directly on your target…
Hi im new to this and this is the first time i am rigging something. and so far the only bones that work are the barrel and the whole weapon bone. i had already made sure prior to this to separate every item that i will be moving to the vertices thingy and named it right. (im sorry if i named the gun parts wrong) Please…
I have no objection to Steam banning games if Steam doesn't want the games on it's platform. I do however have a pretty visceral objection to payment providers imposing their will on their customers businesses - this is gross and shit and makes all the right-wing conspiracy theorists sound a bit less like the ranting loons…
Thanks guys.I have tried using the lattice deformer before but I hate it,doesn't move the way I would want.I will try the soft selection.Thanks. I have been thinking of learning 3dmax because for sometime now these are the problems I have noticed while using Maya. -whenever I have a lot of polys in my scene,the viewport…
Hi all! We are looking for people to help make some games - the goal of the project is to create a *hobby* team that will eventually be able to learn, tackle bigger projects, and make some cool games. We work as team altogether, discussing options together, and making decisions with democratic votes. Nothing is super…