head looks photoreal. Congrats man , glad to see you finish this :D love her proportions and material definition , you really pushed it man . saved to ref folder ^^
Cool idea, but arranging it in a strip would be tedious, how about just make sure they're all the same size, in the same folder and maybe sequentially named, xx01, xx02?
checking out some photoshop tutes. trying to keep my folders more organised for reference images. gona start a simple model and texture as an exercise and post in pimp prev.
Just had the same issue, I deleted the "prefs" folder, don't forget to back it up before you delete it. C:\Users\<username>\My Documents\Maya\<version>\prefs
Direct Folders is great, I use this all the time. It doesn't work in Photoshop's dialogs for some reason though. Just refuses to launch. Neither hotkey nor middle-mouse will launch it.
Sorry to hear that, we do our best to reply but sometimes the volume is pretty big. I'm guessing you ended up as a potential candidate and never moved to the "thanks but no thanks" folder.
I use nukex noise profiles for "film noise", but if you need some raw random noise, here is a folder with some noise samples in .exr that might help you: noise
@Fansub No, it was a different set of scripts (that I finally dropped in favor of yours because both script folders were named amtools). All I can find right now is the documentation for it.
Open DynaMask on your folder or layer, then open the Material IDs rollout. Click the Links button. CTRL+LMB each masked area you'd like to add to your current mask.