Yeah it's fine, I modelled a sci-fi tank for my environment, it was my hero prop that just served as a focal point. I also showed a breakdown of it to show supplementary skillset beyond the environmental stuff. The only negative is the increase in workload. Regarding recruiters, where you can, you just have very clear…
Hey Victor, great stuff here! I actually love back alleys, and yours is looking great! Small nitpicking. The green graffiti feels a bit too clean for me, and is grabbing all of my attention. The scale of the dumpster and trash cans feels a little small? Maybe you could put a base character in there to compare with. I also…
I'm quite happy with the old chests getting converted. So much more convenient to buy the chests traight from the store rather than to have to go to the market to buy a chest AND THEN go and buy a key. Perhaps having the chests also linked to the heros whose items are contained within could be another helpful step. The…
Dana Cowley, Head of PR for Epic Games has today released an official statement about the recent Gears of war 3 leak. The leaked copy of the game that hit the Internet contains the full campaign as well as the games multiplayer modes, however it is very buggy. "We have seen the reports of Gears of War 3 content being…
From the shop page: **Due to the overwhelming response, we are in the process of updating the license system to better automate the management of everyone generating their licenses. We have a 3 day delay in finalizing the transactions, and downloading them into the system. We hope to have license generation up by Saturday…
@bkost Thank you! Good thing I like coffee. :D @stevebarrett You're welcome! Now, a little bit of context on what am I working on: The case below looks innocent enough but it contains a couple of features that the current build of the program would not be able to handle correctly. The first issue is that so far I've been…
problem being that few people really care about what's behind, that's especially true for technical stuff.. if they did they could research.. but that implies that they are actually interested in game art (other than concept art) rather than just seeing it ingame. I also think there aren't enough art dumps out there.. if…
Using environment probes ( http://freesdk.crydev.net/display/SDKDOC2/Environment+Probes ) with Light Boxes and Light Shapes ( http://freesdk.crydev.net/display/SDKDOC2/Light+Boxes+and+Light+Areas) ) is a good way to get nice interior lighting. It can add a good directional feel and look to the lighting. For faking bounced…
I completed my complex fanart project for the release of the movie THOR 3: Ragnarok The main goal was to recreate the character from the movie with precision. Now movies use digital doubles. I tried to recreate the character as accurate as possible but with limitations of the gaming industry. The low-poly model contains…
There is only 2 things to consider, nothing else: 1. How does it shade w/o a normalmap applied 2. How much overdraw you create. In both cases, D from your ones , or manual 1 or 2 from Pior's example would work the best. These, because you don't have very tiny and long faces - on D of your's you still have some. And because…