@ DeathstrokeFTW There is nothing special about the workflow. No Star Citizen like Decals, sometimes i use FWN, mostly i use real chamfers, but it's all unique texture sets for each object. Only a few objects with reusable tile-able textures (pipes and stuff like that). After i saw you and some others struggle with the…
Someone who can tell me where the "0,0,0 coordinates" lie would help. To give you an example of what I mean by that, I've heard of people who cook pasta by putting it in the pot when the water is still cold. They evidently guessed that method on their own. Maybe they can even achieve edible results, but then again wouldnt…
Yeah, an active internet presence is probably the simplest form of networking you can do. You don't have to break out the yellowpages and start cold calling people to network. So, expanding on this concept a little, here are some great ways you can network simply by posting on the internet.* Post your art in pimping,…
@ EarthQuake Thanks for the info about metalness maps. Correcting those made a huge difference! @ Kitty|Owl Thanks for the very good feedback. You have opened my eyes :) I never really watched histogram and I just go with the flow but then I just pretty much killed the details. I went way too extreme with that setting but…
Alright, so things were a lot slower than expected :( Updating with new research images, better sketches and new ideas. The outfit is supposed to be worn during the years that follow the destruction of the monastery. Magina is travelling, on quest of strengh and answers to defeat magic. He is a lone pilgrim, without money…
Working with weights and especially cardio workouts give you a good metabolic boost. The amount of cardio depends on your workout routine and fitness goals. But doing these doesn't immediately mean weight loss. Making changes in your eating habits is crucial and counting those calories. To lose weight you have to be in a…
Okay, you are using very narrow palette here Not that my picks are teh shit, but grab the image in ps, and look at the color picker thing as you sample my palette. What you have selected is a very limited palette, with no shift towards cold and warm, depending on light (or absence of light). It may be best for you to stick…
Everything about your model is great, and the sculpt is pretty neat and high res but honestly I think you should get rid of that bake and do the texture from scratch on your own, everything about your model is great, and the sculpt is pretty neat and high res, but the bake is terrible for the kind of style you have to…
Looks very nice. I like the colors, they are calm and cold. The lights ( red one are lights, right?) need more brightness. Maybe glowing, add some incandescence map, stronger light in there should also help. IMHO red color from them should also fall on props nearby. The graffithi mark its IMO to visible, if U make it more…
[ QUOTE ] Every time I turn the shadows on I get the whole shadow of the plane [/ QUOTE ] Max handles this with "Area Shadows" and under optimizations check on "transparent Shadows". In most cases rendering shadows from objects with transparencies actually takes longer to render then if you actually modeled each leaf. But…