Yep, Android SDK is free, all versions of Unity use it (and everything that gets built for android using any software). You need to download it and then - using the manager it installs - download the packages for whatever version of Android you want to run on. After that, you don't need a net connection.
I didn't have net on my main pc in the last few days and was disappointed to find out I couldn't use tb2. Not even in a trial mode of sorts. I understand you want to protect your product but it sucks not being able to use something you own.
I am not a super gun nut but is the grip inlay of the Walther pkk really that flat? I am not sure what model/year you were referencing but it's just something that caught my eye. Otherwise looks pretty awesome. The nerf gun has alot of complex shapes.
And here are two more parts of Tertiary details on Head and horns.. PART - 4 (Head details) https://youtu.be/FkgvM1tGyl4?list=PLm1B-6p75zj9yX1sg4BlsmI3WYNBwPUBM PART - 5 (Horns details) https://youtu.be/NDdD-_Ft-j0?list=PLm1B-6p75zj9yX1sg4BlsmI3WYNBwPUBM Thanks and hope you like them!
Next, I tried to model my classical guitar, just by eyeballing it. Anyways, I think that the poly/tri count is maybe too high, but I really got caught up on the little nuts, screws and things at the head of the guitar. I haven't even put the strings on it yet.
i like the "my anus is bleeding" video more, describes my fight against 3 layered tp pretty good edit: damn, this post tooka away another 4 minutes of my life laughing at my own words, i think im seriously nuts^^
nuts.. no preexisting apps? that kinda sucks since I need to do a sort asap I don't have time to wait on our nonexistent tools team to do something and I don't have the skills to do it myself. Guess I'll have to do it the old fashioned way.
I've checked out the thread and couldn't find it previously, but is there a way to get opacity in unreal besides just black or white, I'm looking to do a really fine mesh netting like stalkings. In max I have it at a dark light grey. Wondering if I can get this in unreal.
sectaurs - yeah left that studio few months back. It was n't a bad place to work really. vitor, thats great you have jumped straight in there with the work. no better experience than real work. Bet the other students are jealous:) cheers jeffro - time a for a few celebratory beers:)
Been using net tuts, Has helped me alot, Just look around plenty of tutorials on there, Photoshop to HTML Slice your Designs Like a Pro i really like alot, http://net.tutsplus.com/articles/news/photoshop-to-html-slice-your-designs-like-a-pro/