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Re: Marmoset Toolbag - MASTER THREAD
Reply by
EarthQuake
·
Sep 2009
·
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Technical Talk
this is an ingame function, not sure it was ever working in the mat editor
15 results
Re: Black artifacts on low poly verts when baking
Reply by
guitarguy00
·
Jul 2018
·
Home
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Technical Talk
Thank you!! Fixed it with the skewing function in Toolbag. :D
Re: UT2007 Role-Play Mod Recruitment *DELETED*
Reply by
KDR_11k
·
Feb 2006
·
Home
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Collaboration & Unpaid Work
You can delete your post with the edit function.
Re: [UDK] Sci Fi environment - Feedback please
Reply by
PEET?
·
Sep 2012
·
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3D Art Showcase & Critiques
Form follows function. What is this place? What is it used for?
Re: GoZbrush Maya vs Max
Reply by
1tch
·
Feb 2014
·
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Technical Talk
Why not just use the triangulate mesh function in Maya?
Tiny tank
Topic by
JO420
·
Jan 2005
·
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3D Art Showcase & Critiques
idea is supposed to be a small tank from an ancient war siezed by rebels,it looks like hell but still functions.
VolumeEdgeMask
Topic by
alexworx
·
Feb 2021
·
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Unreal Engine
Does anyone no where I can get some info on the VolumeEdgeMask function. For some reason I cant find any docs on it? Thanks A
Re: 3DS Max Align Pivot to edge
Reply by
miauu
·
Aug 2012
·
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Technical Talk
Max do not have NATIVE function for this. This is the reason FunkyBunnies to write the FB_SubObj script.
3 results
Re: Anyway to turn triangulated model to poly in Max?
Reply by
krisCrash
·
Mar 2011
·
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Technical Talk
The ribbon of polygon modelling tools in 2011 (and 2010?) have a quadifying function too.
Re: A texture software of your dreams?
Reply by
kurt_hectic
·
Jul 2015
·
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Technical Talk
Substance designer with extended functionality- possibility to import real data- 3d models.
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