This month I've been steadily working on the scene. I started by making a new texture for the floor because I wasn't happy with the old texture. I followed Derk Elshof's tutorial on how to make aged wood in substance designer and then adapted it to fit my floor. https://www.artstation.com/artwork/nQgRPe I then also adapted…
I have experience in Archviz, its a good career if you have the right clients and make sure to be fully transparent with what you can do for them and how long it would take you. The best thing about it is the transparency since theres very little secrecy about what is being worked on (game companies can be pretty paranoid…
Maybe I'm just in the minority but I'm not sure why Early Access titles always get hate. It's not like you have to pay for the game a second time when it comes out so what is the big deal? You pay money to basically join the alpha/beta program of a game, from here, you can directly influence the direction a game takes in…
No sir. Mudbox was left to rot, with barely bug fixing at all. The dev didn't slow, it halted. They are investing again on Mudbox because: a) Maya could not handle Mudbox performance on sculpting workflow (ask some beta testers around). b) They were left with nothing to compete with ZBrush. If the competition with ZBrush…
I'd totally agree after reading Jon's lighting comments. He's got a good eye for that stuff. Definitely make the head table the focal point and work in a warm/cool balance. I did a quick paintover of the major things I see. There's a few other issues here and there: Scale on things is super off. -Chair on the right (and…
Ok going back to my original job story because xoliul wants it. So i was in uni one day and a friend asks me if i want a casual job making games for an entrepreneur, i was like that sounds awesome and so i got an interview there. So i go for the interview, and it ends up being this tiny one room office, but it was full of…
I use Konqueror as it's the default in SuSE, but also have Deer Park (FireFox 1.5) installed too, as there are a lot of things Konqueror won't do unfortunately. As far as Windows goes, again my main browser is Explorer 6 (I can't stand 7 even slightly, look and acts like FireFox).. but I have Deer Park installed as backup.…
@aclund3 Thank you for your feedback dude. Some solid lighting advice there, I've done some work to fix the dark crunching, but I'll keep playing with it til the levels are working okay. I'll also add the hole destruction to my change list and I'll get to it if I have the time, I very much see the uniformity there and it…
Derp, just figured out that there was a "no reset on rewind" setting in a matinee. So now my next step is to get kismet to check if it is rotated to the right position. What would be the best way to go about tracking multiples of something? All pieces turn clockwise, so I'm thinking that I will need to track the amount of…
For my first full environment portfolio project, I am working on a homicide crime scene in a rundown apartment in 1960s New York, aiming to push realism inside a playable, but believable space that could (hypothetically) be in a game with an investigation element. My hero assets are a period-appropriate CSI camera, murder…