Ok I did a few experiments with decimated models in Udk and I think I got some answers. AS far as the look is concerned unfortunately decimated models do often have artifacts and random imperfections in the models. So these imperfections are often not something you would see in lets say clean metal surfaces or skin. Also…
No only the Titan Z is a dual-GPU, the regular Titan and Titan Black are single GPUs. From anandTech: "GTX 780 can offer 90% of GTX Titans gaming performance, but it can only offer a fraction of GTX Titans FP64 compute performance, topping out at 1/24th FP32 performance rather than 1/3rd like Titan. Titan essentially…
I`d suppose that had the industry remained in it`s sub-mass appeal then we would have seen greater innovation across the board. Unfortunately that didn`t happen and we`re forced to dance to the fat boys drum. i.e get it in and out the door in 18 months max, whilst trying to make it look `cooler` than the last big seller.…
It�s a very good job due to the cirumstances that there no normalmaps based on high-poly models, nice texture work! I especially like the hydra and the dragonlich. :thumbsup: I think the wolves are rather intermediate, there ist something with the heads and the anatomy which is bugging me... The nymph is also beautiful,…
. to respond to your first post .and i think it 's something nobody has yet offered .make sure when you export your obj from z .at any level .you check the merge uv option in the export tab .it will stop the export from seperating each face into it 's own uv shell ( provided they 're not overlapping .any overlapping faces…
Doing VR development, I have a ton of headsets. For the money, the rift S is my favorite. The visual quality is a big step forward from the original rift and its relatively comfortable. The controllers are functionally the same as the original touch controller but the build quality isn't quite as nice. The big thing is the…
Thank you guys for your comments. 7mch- You ve got a very good point there. So, I randomised the abs a little bit and now it looks so much better(i think). Cheers for that. JustinPunio- Cheers mate. I am looking forward to it, too. :D DDuckworth- Glad you liked it. Its funny that you mention that he seems gentle because…
Thanks :D ! I made 3 different textures for the stumble hair (3 hair lines) and made cards for each (2 tris each card) and copied it all around the beard area. It`s still a WIP though. I intend to populate it a little bit more with 1 tri cards later to make it feel a little more like he can actually grow a beard. Thanks…
The Quiet Earth website is a good resource for this stuff. I`d definitely recommend the film of the same name. And also aim for movies/tv that were filmed during the 70's as it seems people can`t quite handle the pessimistic vibe required to pull apoc films off these days (mostly). Survivors! (…
I got up at 6:30. Since them I have been working on adding props to my building scene. Here is a render of the Air Conditioning unit I modeled. It's one of the large commercial types. I learned a lot today, like how to clean up seams in Photoshop, and how to load models into Marmoset Toolbag. This is also the first time I…