Ungh I thought crackdown was terrible and Asscreed had the best climbing mechanics of the decade. It had other problems, but looks and locomotion certainly weren't it.
No wonder the rest of the world has such a generally negative impression of America - we've been terrorizing them with bad TV for decades! (CHiPs was cool, though)
I didn't use sub-D for hard surface modelling for a decade already . Because for hard surface things it's either sbs with bevel node on uv islands or rounding shaders to bake into normal map. Arnold , Octane , Cycles all have them . No hi res models necessary at all. Or sometimes its CAD modelling but often doesn't require…