@ sprunghunt- Thanks dude, I had a lot of fun working on that one. @ Disting- Thx, im honored my work made it into your inspiration folder :poly121:. @ michi.be- Glad you like the scene! @ Luke_Starkie- Thanks Luke! @ EbolaV- Thanks man, new project starting up so I should have more stuff up soon.
okkun: Sure you don't mean Kaldera? Nice work here, n30g3n3s1s! Definite good improvement. I'd focus more on anatomy if you're gonna be doing half-naked guys and human faces though - the eyes in a few of the previous works have been a bit off, and this new guy's abs are totally crazy... but the overall look is still good.
Well then you suck sir. I would wear a pink polo shirt with a popped collar and a picture of me naked on it, complete with unicorns and racial slurs if it said Polycount on it. Especially if it said "Polycount Forum Member". :nerd: Btw- You guys should make them in two colors. People will buy twice as many. I know I will,…
Check it out! There were parts of my original model that I wasn't completely happy with. Notably the gills, groin, and tail. I've gone back and changed these elements, and made a nude base form that I can dress instead of the jacket and boots with no torso or feet geometry that I had previously. I'm quite happy with how…
Real life is interfering with drawing, I'm moving to Stockholm from Malmö, so I needed to go up there to find a place to live etc. Didn't really have that much time to draw past weekend. Nude studies on the 4th of October. I also started reading Loomis's figure drawing book, and so far it's been full of revelations! Thanks…
Hey, it's good to see you started a sketchbook thread. For the first one, it's better to start with a naked figure and make sure it looks fine at a rough level of detail. This can help you avoid the leg problem in this drawing. Her left leg is much fatter than her right one. You may benefit from enhancing yur anatomy…
That's a step in the right direction, but she's still awfully thin. It might be worth ditching the clothes for the time being and working on the nude model until you've got the physical proportions nailed. Judging by the google search I did yesterday, this girl gets about with her kit off quite a bit, so you'd be able to…
You could try beveling. Just offset the center to 1 or -1 to preserve the initial edge range, and switch it over to use SI units instead of being relative. I don't think the width ends up being completely the same, but to the naked eye it looks pretty close. I also wouldn't be surprised if this would be simple to set up in…
I love your Ameritaur :D . Your hand Painted work is excellent as well. How much would you charge for a blank hand painted human. My final goal would be to purchase her nude/bald and add on accessories/ hair later. I'd be injecting her into Unity, but my buddy rigs so I'd just need the mesh.
And show a nude 15yr old? Yeah....balls. Anyways, this trailer looks kinda bland. Nothing at all about it is grabbing me. I know of the book and I hear nothing but great things about it. But this movie must not do it justice because it looks like a very generic scifi film. This doesn't even hold up to Starship Troopers…