[Progress Update: Graxus the Monk -Base Retopology done] So far its been 2 weeks and 5 days since I began this character (who's counting..) -well me I guess lol So my latest progress on Graxus the monk has been learning how to do re-topology! It was a lot more difficult than I thought and took some time to figure it out.…
I dont know if there's one built in but if you put the above function into a pixel processor and feed it a normal map it'll give you a gradient based on how different the texture normal is from the up vector eg..