hello, i've created a script for 3ds max. a batch export/render. i donrt know if its usefull. eg settings, formats, ... some idea's? c&c welcome! http://www.scriptspot.com/3ds-max/scripts/batch-exporterrender
Needed to make a new context sensitive script for max this morning and was able to write the entire script without reference for the first time since I started learning Maxscript.
You seem to ask for a lot of scripts :P Just fyi, even if there isn't a script for this it's completely doable in mel, just would take a day or two to put together.
There may be other scripts available, but something like this might work for ya. http://www.creativecrash.com/maya/script/convert-wrap-deformer-to-skincluster Converts wrap deformer to skin.
Have a look in the MaxScript User Reference, keywords 'Including Scripts within Scripts'. Basically it is the 'include' command. But Bobo describes it way better than I ever could ;)
HI! I think that I know where is the problem- the macro script thats run the RTTAssist is not copyed to maxroot/ui/scripts folder. I Will make new installer tonight and will sedn it to you. :)
You might be better asking over in the Scripting section of the Unity3D forums; http://forum.unity3d.com/forums/12-Scripting But you'll want to add these lines to your OnCollisionEnter function; score -= 1; UpdateScoreText();
ooh, I found another similar one. Site is down too but they attached the file to script spot and it has a nice GUI http://www.scriptspot.com/3ds-max/scripts/copy-paste-transforms