Tonight’s study of an old curmudgeon. Modeled and polypainted in Zbrush then composited in Photoshop. [ame] https://www.youtube.com/watch?v=N-d6auJPsuM[/ame]
But is there an extra vertex there, which would turn the face into an n-gon and cause it to be triangulated? You probably wouldn't see it from that view alone.