Please email support@marmoset.co with a description of your problems and the scene & FBX files. You can go to file -> export -> scene bundle and zip up the .tbscene file and /assets/ folder.
we've got version 4.16 for ps2- what I need to do is get optpix to only process graphics with alpha, and crunch down through a bunch of folders.. anyone got any optpix knowledge for automating? cheers!
Thanks for the response! Yes that works, I realised I wasn't saving to the preset folder so it wasn't picking up the newly created smart materials. Thanks again!
unless you turned it off, it will be on by default when max starts and you hit open, you are in the scenes folder, go one layer up, there should be your autobackups
thanks for the reference images folder. those are very useful and they are much better than the images I've found browsing. There are some nice tutorials in there also. Thanks again :D
You're linking your dropbox files incorrectly. Just go to your public folder in Windows Explorer, rightclick the image you want, Dropbox -> Copy public link.
Hey Vanblam! This is definitely not normal - what do your input maps look like? Please include images of the maps in your *\bakes\ folder from this project in addition.
I'm guessing Xeno mispelled the thread title? The webpage looks dodgy as f*ck but maybe I'll give it a whirl... if only it had a 'public' folder like dropbox ;)
oh i thought i added a check for that already :s script is updated so if that happens it will save to the sceneassets/images folder instead untill you set it properly
I put everything into the Zstartup/Zplugs folder. Isn't that right? Also how would I go about verifying if the file sizes are correct. Not sure what to compare it to.