More progress, still WIP ! Hair is made in blender with curves (except for the first layer wich gives the shape of the hairline, those are temporary placeholder Makkon curves in zbrush DL from here )
very nice. i might lower the contrast on the dark 'back' rock of the caves. i'm in favor of the top row of sprites, except for the old man. bottom old man sprite is fucking awesome.
Yea the father of your mother is the one to look at they say. So I can expect to go pretty bald except for the Caesar ring around the sides. It's begun! I'll buzz it one day.
Here is what I have so far. Not yet any other models except for the aqueduct pieces. I still have to give them some love and curve the whole thing a bit.
The way some of these streets are being lit is really mind-boggling ! Everything looks so nice and uniform...except for the birds,those legless birds are horrible,performance issues i guess :p
Hi.Your tree looks nice and good, except one thing.the leaves are too big. And about your waterfall question.You can make waterfall easily with a few planes, and some material trickery.
Looks nice. Except the fog is a bit too intense, really noticeable when the color is brighter than the horizon of your sky. Either tone down the fog, or color the horizon to match the fog.
Personally, I would remove the Props and Object section because nothing in there is finished except for the hammer. I would re-texture the hammer because the one you have now looks rushed.
Thanks @kanga Slowly just cleaning the body still, making smaller design choices to fill in the gaps of the concept. Ultimately would be nice if by the end of the weekend the body is done, maybe with the exception of the helmet.