The rust track at the bottom piece is good. The olive color is okay. My problem is that the props lack a visible function (no Enterprise logos or usefull warning messages) combined with simple design and texture so the greyish color is boring.
I like yours how it as, although I'm not a fan of the font, a and o look very similar at a distance. You could also do a very simple pattern on the back or a logo, just do white and light grey.
@Rick: What's up with that Apple theme? I mean, if you like Apple that much, why don't you actually get a real one? It looks just stupid (sorry ) to have that Apple logo on a WinXP desktop.
[ QUOTE ] And as Far as Hawprey goes, BoBo tells me he's the most beautiful well proportioned man he's ever seen, you think Im joking but I'm not. [/ QUOTE ] I can confirm, Hawkprey's a dreamboat!
A friend of mine had the laptop+coffee incident a couple of years ago, the devastation was quick and hopefully painless for the poor pc. I think it got the mobo shortcircuited so the whole laptop was more or less worthless after that.
Better, but I still think the circle for the insignia shouldn't jut out on the handle. This may be a completely different style gun, but take a look at how the smith and wesson logo is integrated into the handle of the highway patrolman. Try something like that.
thanks guys!!! yaa i love my hayabusa and Vette...love me some fast vehicles!!! Thanks so much for the welcomes and feel free to ask away! I just saw that bOBO was on here!! hes such a badass
looking fancy, maybe take another iteration on the lighting tho it feels flat (i suppose its diffuse only?) and the colors are kinda odd (the warm red on the arms feels misplaced) Company logo is really cool aswell
I can do hard surface modeling for both game and animated film. Lopoly or highpoly displacement mapping workflow. Have a look, I am available for more freelance work. robo point below.jpgrobo point below.jpg
Hi Robo - similarly to Tim's case, it might be worth attempting to load one of the example projects just to see if this works ... It certainly won't fix your particular bug, but it might help the Quixel guys narrowing down the problem !