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Re: District 9 - Game Scene
Reply by
ae.
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Jan 2010
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3D Art Showcase & Critiques
Done With The Highpoly which i have updated Above, Will start low-poly this weekend :)
Re: Iv got a rocket in ma pocket-a !1
Reply by
Joao Sapiro
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Jun 2007
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The Q-Branch Quote game!
noes ! ill post another reveal after im done with this boring highpoly asset...
Re: Next-Gen Adventure game Mill *updated*
Reply by
StJoris
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Apr 2007
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3D Art Showcase & Critiques
Made a start with the highpoly on the lowwall, might actually change the underside of the decoration, not really happy with that.
4 results
Re: Sketchbook: Natalie
Reply by
Natm
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Mar 2020
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Digital Sketchbooks
Did the simulation in ncloth, then exported the mesh to zbush to fine tune the highpoly. Textured in painter
Re: baking problem
Reply by
James Ordner
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Dec 2012
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Technical Talk
It's hard to tell the problem without seeing the highpoly, and showing the normal map would help.
Re: Monthly Community Noob Challenge June 2015 (31)
Reply by
_SoriN_
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Jun 2015
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3D Art Showcase & Critiques
Here's my block out : With Sub Surf. I will come back with a HighPoly version.
3 results
Re: Essential Props and such things
Reply by
Gazu
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Dec 2014
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3D Art Showcase & Critiques
Did you made the Profile of the Tires in nDo/CrazyBump or do you have a HighPoly?
Re: Artifacts in AO map
Reply by
THE 5
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Jun 2010
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Technical Talk
Push the highpoly? o.O In the Cage modifier itself there is a "push" slider, turn that up a little.
Re: [Chivalry] Agatha Knight - Hound set
Reply by
NBLM
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Aug 2014
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Contests & Challenges Archives
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Arms & Armor, Chivalry: Medieval Workshop
The highpoly is finished. I will add the rest of it like rivets and breathing holes in the normal map.
Re: 3DsMax RenderToTexture Glossiness map. Nowhere to be found?
Reply by
Neox
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May 2014
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Technical Talk
so how do you set up the glossiness for your highpoly to bake from?
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