Aston, I am going to be overly harsh here. Its not looking spectacular. You are learning and listening to crits which is good. Do not perceive anatomy. look at it! A few people have mentioned the skeleton. Listen to them its the most important part. Find the bony points of the skeleton and build muscle off of that. I.e.…
It's a bit confusing, are you making this in zbrush or normal modelling? The first screenshot says zbrush, but the wireframe in the second says just normal modelling. It's also a bit unclear what parts are just lowpoly/base and what parts are already (turbo) smoothed, but overall the edge widths seem nonexistant. (and it's…
Someone willing to test this wall of text and see if it is possible to get it working all the time, or working at all? -> Tested on a plane that was split in half, then made an angle almost 90 degrees, SM split and UV split between the two quads Okay, so I heard from some people that laurens had said to not only disable…
It's a good start. Crits: - Neck is too short, the ref pic you worked off of, was taken at an angle, not exactly from the side. As a result the neck is forshortened. If you put the scene camera at roughly the same angle as the ref the neck would look really short. but if you lengthened it, it would match. The skeleton ref…
Notman that can't happen to me in this case because when I get out of work Saturday morning, which is my night off, I stay awake until Sunday when I have to go back to work that night. Why, so I can at least do something besides sleep. But what you have said has happened to me before at other jobs, I have also dreamed that…
Ok, so lets make this clear. Do you people do this? Yes, absolutely people have done this and will continue to do this. Is this smart? Absolutely not, you need to be very aware of the consequences. Showing off printed work, or showing off a digital copy doesn't make any difference, its still just as much a breach of…
Silva is spot on. Interviews are like first dates, you what them to do most of the talking. Anytime you can flip the interview around so they are answering your questions and talking more than you, you're going to come off looking smarter. He who runs off at the mouth at high speeds with no real aim, fails... You can't see…
My crits are not so much with the model, that looks like you are off to a good start =) My suggestions are about the concept. Lighting: The lighting seems like it is coming from a flash light the artist is shining on a model. Direct light from the viewer isn't always the best way to light a subject. Normally light from…
Tackle shop: Why are the brick on top of the plaster? , you'd be better off using somekind of blend material, hardalpha overlay or decal for this effect. Or just simple incorporate the plaster into the brick texture. Right now it doesn't really come off as worn or degraded. Lighting is very uniform doesn't really expose…
Here are some crits strictly on presentation: The Banner is slightly too big and you don’t need a fancy logo. Unless you are 2d guy it usually better to stay away from logos like these (they can easily come off as unprofessional). The text with the white edges really doesn’t read well. Like I look at your site and sort of…