Hey Poly Count, Ive started work on a new project that ide love to get feedback on as I work on it. Im going for three game ready character models based on a game of D&D my wife and I are playing. My hope here is to work on clothing and materials specifically and a little bit of creature art in there as well. If you have…
I'm working with multiple layers on a reptile creature. currently I laid down a base layer of scales, on it's own layer. Then I created a seperate layer with some variation. As soon as I stop recording that new layer, the previous layer becomes "empty" and all I see is the current layer. If you hover over the layer on the…
hi.guys. I am a student studyind game art. I made a spinosaurs. It is first my creature. I used max for basic mesh. then back and forth to zbrush couple of times. I rendered using mentalray. I wanna hear your workflow and some render skill. and how do you make a background template as I did in jurassic park background.…
Because I am unable to properly get an advanced rig I've created in Maya into Marmoset 1.10 for showcasing the animation of my creature, I am looking at alternative real-time engines for showcasing my work. Does Keyshot qualify as a real-time render engine ideal for game artist in the same way as Marmoset? Any opinions and…
Hi everybody. My name is Chuloshnikov Andrey.I am a 3D artist specializing in creating characters and assets for games and movies. I'm looking for some freelance work now. Please take a look at my character examples here and my portfolio http://growlart.daportfolio.com/ Feel free to contact me if you will need some other…
Hi there! My name is Thanh. I'm a illustrator/ Concept artist and sometimes a BG artist. I can be flexible with many styles and topics and currently looking for work on character/ creature illustration and concept art. If you have any question, please contact me via: thanhtranilstr@gmail.com or Empoleon#1297 on Discord My…
Finally, our next round of courses starts this weekend! This round will include the following: Introduction to ZBrush Intro to Maya Rigging Digital Creature and Character Design 2D Matte Painting Photoshop Intro for the Entertainment Industry Game Character Pipeline Intro Digital Concept Art You still have a chance to…
Edit: Final images so they're easier to see: [SKETCHFAB]e2c4a4fd42fc48229753a562827719bd[/SKETCHFAB] And now back to your original post broadcast: Hey everyone, I'm thinking of doing a new Kha'Zix skin. Deep Sea Kha'Zix to match his two Void "buddies". Also grabbed some images of other sea creature skins to use as a style…
I'm trying to paint on this ant creature's eye, which is already well-defined by the high-poly mesh. To paint only the eye shape, I could painstakingly follow the edge of it on a low brush size, and then fill the rest later. But I was wondering if there was a way for Mudbox to detect the crease in the geometry, and do all…
Hello every one, i'm always wathing the perfect models at the home page and i really wish to be good that way and ableto model a complete humnoid or creature model that way, So, Is it possible to get any good serquense of tutorials, or any E-Books. i do modeling using 3dmax 7 and you can check my art work :…