They are many cool key features in popcorn FX. - Batching in real time, that increase the number of particles in real time (hundred thousand / million easily). - You can completly control how one singles particles interact and move with scripting. - They are many modifiers, as attractor, distractor, emit from frequency…
UV layout looks fine...but i think the overall structure and aesthetics need to be worked out ie: mainly....the face. the silouhette is not bad at all. the arms could use more shape. and once again....i'd get on the internet and find some face ref to make her more attracticve.
Just to correct you @musashidan, AOV is Arbitrary Output Variable, it's the "next gen" of render passes. But instead of re-rendering each pass from scratch, you get the desired info for free, split off from the main render. And those images look nothing like a specular AOV. Anyway. @ozzman1997 This looks like a GI render…